Amphibian is a free distributed components- oriented framework that was created to develop multiplatform game engines with high source code reusability. It can be used to create different game engines for personal computers, handhelds, and cellular phones.
| Tags | Games/Entertainment Software Development Build Tools |
|---|---|
| Licenses | LGPL |
| Operating Systems | Windows Windows Unix Palm OS OS Independent |
| Implementation | Java |
| Translations | English Portuguese |
Recent releases


Changes: The missing xamphibian.superwaba.engine.core package was included. Some unnecessary imports were deleted. It is now possible to have directories in resources, which can be used for images, sounds, or anything else.


Changes: init.sh was added for help in using Amphibian in GNU/Linux. Scripts to run samples for GNU/Linux were corrected.


Changes: The ability to define state classes in the engine specification was added. COUNT_FRAME in the heap is no longer deleted in the FullScreen sample. The framework now works without hardware acceleration under Windows XP. In the documentation, VARIABLE.TXT was included with more information about environment variables.


No changes have been submitted for this release.