Projects / Amphibian

Amphibian

Amphibian is a free distributed components- oriented framework that was created to develop multiplatform game engines with high source code reusability. It can be used to create different game engines for personal computers, handhelds, and cellular phones.

Tags Games/Entertainment Software Development Build Tools
Licenses LGPL
Operating Systems Windows Windows Unix Palm OS OS Independent
Implementation Java
Translations English Portuguese

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Rss Recent releases

  • Rrelease-mid
  •  20 Nov 2004 01:51
  • Rrelease-after

Changes: The missing xamphibian.superwaba.engine.core package was included. Some unnecessary imports were deleted. It is now possible to have directories in resources, which can be used for images, sounds, or anything else.

  • Rrelease-mid
  •  04 Sep 2004 13:40
  • Rrelease-after

Changes: init.sh was added for help in using Amphibian in GNU/Linux. Scripts to run samples for GNU/Linux were corrected.

  • Rrelease-mid
  •  20 Jul 2004 23:07
  • Rrelease-after

Changes: The ability to define state classes in the engine specification was added. COUNT_FRAME in the heap is no longer deleted in the FullScreen sample. The framework now works without hardware acceleration under Windows XP. In the documentation, VARIABLE.TXT was included with more information about environment variables.

No changes have been submitted for this release.

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