Bos Wars is a futuristic real-time strategy game featuring a dynamic rate-based economy. Resources are continuously produced while also being consumed by creating buildings and training new units. Bos Wars aims to create a completely original and fun RTS game.
| Tags | Games/Entertainment Real Time Strategy |
|---|---|
| Licenses | GPL |
Recent releases


Changes: Some fixes were made. This version adds recyclable buildings and beautiful explosions using particle graphics. The start position in campaign level 5 was fixed.


Changes: This preview version features recyclable buildings and beautiful explosions using particle graphics. You will also find some graphical improvements, bugfixes, and new maps.


Changes: This update uses a new map layout, fixes a load/save bug, and makes OpenGL a run-time option.


Changes: This new version features a brand new rate-based economy that completely replaces the old system of harvesting resources. The new system uses energy and magma. Now, you consume resources as they are being produced instead of making one large up-front payment. Other changes include a new tutorial, new translations, and several bugfixes.


Changes: This version introduces a completely new rate-based economy. Energy is produced by power plants and magma by magma pumps. Building also consumes resources continuously instead of requiring an up-front payment. With all these changes, the units have been rebalanced a bit, but more tuning will probably come.