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 Critical Mass - Default branch
Sections: Mac OS X, Unix

 

Added: Wed, Oct 31st 2001 16:03 UTC (6 years, 8 months ago) Updated: Sun, Jan 1st 2006 16:49 UTC (2 years, 6 months ago)


Screenshot About:
Critical Mass (Critter) is an SDL/OpenGL space shoot'em up game. Your world has been infested by an aggressive army of space critters. Overrun and unprepared, your government was unable to defend its precious resources. As a last effort to recapture some of the 'goodies', you have been placed into a tiny spacecraft and sent after them.

Author:
Frank Becker [contact developer]

Rating:
8.42/10.00 (2 votes)

Homepage:
http://criticalmass.sourceforge.net/
Tar/BZ2:
http://sourceforge.net/[..]37541&package_id=29813&release_id=381997

Trove categories: [change]
[Development Status]  5 - Production/Stable
[License]  OSI Approved :: GNU General Public License (GPL)
[Operating System]  MacOS X, Microsoft :: Windows :: Windows 95/98/ME, POSIX :: Linux
[Programming Language]  C++
[Topic]  Games/Entertainment, Games/Entertainment :: Arcade

Dependencies: [change]
No dependencies filed

 
Project admins: [change]
» Frank Becker (Owner)

» Rating: 8.42/10.00 (Rank N/A)
» Vitality: 0.01% (Rank 5834)
» Popularity: 1.59% (Rank 3407)

project statsdownload stats
(click to enlarge graphs)
   Record hits: 17,994
   URL hits: 12,933
   Subscribers: 30

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 Branches

Branch Version Last release License URLs
Default 1.0.0 02-Jan-2006 GNU General Public License (GPL) Homepage Tar/BZ2 Hosted on SourceForge.net

 Comments

[»] Fantastic
by Shawn K. Quinn - Mar 8th 2004 03:47:09

This is a very good game, and incredibly addictive too.
If you were a fan of the many vertically scrolling
shooter arcade games released through the mid-1980s
through the 1990s, this is definitely worth a look.

[reply] [top]


[»] Citical Mass
by Daito - Jan 11th 2002 16:18:04

This game would be cool if i could get it to work right. Built it on Slack8 and the mouse gets lagged badly even after editing the mouse sensitivity.

--
Daito

[reply] [top]


    [»] Re: Citical Mass
    by Frank Becker - Jan 13th 2002 21:51:57


    > This game would be cool if i could get
    > it to work right. Built it on Slack8
    > and the mouse gets lagged badly even
    > after editing the mouse sensitivity.

    Try setting the mouse smoothing to 0.

    [reply] [top]


      [»] Re: Citical Mass
      by Daito - Jan 13th 2002 22:20:17


      >
      > % This game would be cool if i could
      > get
      > % it to work right. Built it on
      > Slack8
      > % and the mouse gets lagged badly
      > even
      > % after editing the mouse
      > sensitivity.
      >
      >
      > Try setting the mouse smoothing to
      > 0.
      >
      That did nothing to fix it

      --
      Daito

      [reply] [top]


        [»] Re: Citical Mass
        by Frank Becker - Jan 20th 2002 20:00:29

        Mmmh, once mouse smoothing is set to 0, mouse motion events are unfiltered. How many frames per second are you getting? Maybe critter is picking up Mesa and is rendering via software that would make things feel laggy. run 'ldd critter' and make sure it picks up the proper libGL.

        If your are getting > 50 fps with mouse smoothing set to 0 and the proper GL libs and it still feels laggy, send me your .critter file, the output of critter (i.e. critter > dump.txt), and your system specs.


        >
        > %
        > % % This game would be cool if i
        > could
        > % get
        > % % it to work right. Built it on
        > % Slack8
        > % % and the mouse gets lagged badly
        > % even
        > % % after editing the mouse
        > % sensitivity.
        > %
        > %
        > % Try setting the mouse smoothing to
        > % 0.
        > %
        >
        > That did nothing to fix it
        >

        [reply] [top]




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