Projects / Defendguin

Defendguin

Defendguin is a clone of the Williams arcade classic "Defender." Instead of humanoids, you rescue penguinoids, and instead of alien UFOs abducting them, it's a certain monopolist we all know.

Tags Games/Entertainment
Licenses GPL
Operating Systems BeOS Mac OS X Mac OS X Windows Windows Windows Windows OS Independent POSIX Linux Solaris
Implementation C

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Rss Recent releases

  • Rrelease-mid
  •  29 Jan 2006 04:58
  • Rrelease-after

Changes: Joystick button and axis configuration was added to the Options screen. A record of the high score was added. The high score and the last scores/levels are stored to disk. Image files were converted to indexed format, saving 1MB of disk space. Image files were corrected to remove white artifacts seen on 24bpp and 16bpp displays. Some BMP files that were not loadable in Gimp and other viewers/editors have been fixed using Kuickshow.

  • Rrelease-mid
  •  05 Jan 2002 20:45
  • Rrelease-after

Changes: Makefile tweaks, removal of missing MIDI file loading code, and an updated RPM release.

  • Rrelease-mid
  •  25 Nov 2001 06:53
  • Rrelease-after

Changes: Graphics tweaks, documentation updates, a man page, and more updates to options screen code were added.

  • Rrelease-mid
  •  30 Jan 2001 06:12
  • Rrelease-after

    Changes: Two player support. Better Mutant AI.

    • Rrelease-mid
    •  30 Jan 2001 06:12
    • Rrelease-after

      Changes: Joystick support, updates to evil boss graphics, and new command-line options.

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