All releases of ErisMUD


Changes: This release has threading. Basic skills and damage/healing systems have been added. Players now see what the other players in the room do. A few bugs have been fixed.


Changes: A login bug was fixed. Default descriptions when creating items/NPCs/characters were added to avoid errors. A "kickout" command was added (and is like an IRC kick). ANSI settings were removed from the global space.


Changes: Unused commands have been removed. do_look() has been rewritten. A logout bug has been fixed. NPC inventory has been added. ANSI is now optional. Unwanted player names can be filtered. An email request has beena dded to the first login procedure. Item aliases have been added. There are many other fixes, cleanups, and improvements.


Changes: Typos and bugs were fixed in a few commands, such as get, ridplayer, itemdesc, and logout. Player names can now only use letters.


Changes: This release fixes many bugs and adds generic help files, multi-line descriptions, and proper capitalization. Multiplaying is now prevented, and the code has been cleaned.


Changes: Everything is now case-insensitive. Various bugs and errors have been fixed. A basic stats system has been added. A Lambda-style "@dig" command has been added for easier room creation. Connections are secured against hijacking.


Changes: This version fixed a problem with new character creation. More commands were added and the various list outputs are now justified.


Changes: This release fixes a nasty bug that crashed the server when getting the "Transport endpoint is not connected" error. It adds the emote command. It is basic; no grammar check for verbs yet.


No changes have been submitted for this release.