The Flight Gear Flight Simulator project is a free, open-source, multi-platform, cooperative flight sim development project. Source code for the entire project is available and licensed under the GPL. The Flight Gear project is working to create a sophisticated flight simulator framework for the development and pursuit of interesting flight simulator ideas. We are developing a good basic sim that can be expanded and improved upon by anyone interested in contributing.
| Tags | Games/Entertainment |
|---|---|
| Licenses | GPL |
Recent releases


Changes: Major realism improvements were made in the helicopter Flight Model. Gliding with winch launching and aerotowing (YASim) was improved. Support for water planes was added. Multiplayer chat (text and voice) was added. The tutorial system was improved. Viewpoints were improved, including a fly-by view and a dynamic cockpit view. Interactive/scripted control of AI aircraft was added. TACAN was added for easier air-to-air refueling. KC135 can be AI or flown by a player on the Multi-Play servers. Many new and improved aircraft are available.


Changes: A gigantic number of new aircraft, new features, enhancements to existing models, and bugfixes were added.


Changes: New plane models, 3D clouds, volumetric shadows, seasonal terrain textures, air carrier operations, more weather effects, redout/blackout on high G loads, heat haze, and more AI capabilities were added. A major rework of the multiplayer code was done, with a WWW-based multiplayer server status page (based on the Google Map). The GUI was also reworked, and is more friendly to new users now; the ATC dialogs no longer impede flying. A lot of bugs were fixed.


Changes: This release fixes support for 16-bit color depth. The specifications for a wide range of aircraft were updated. Three new aircraft were added: the Cessna Citation-II (wip), Beech 1900D, and DHC-2 Beaver (on floats). There are fixes for OS- specific code on FreeBSD, OS X, and MSVC, fixes for compilation issues with GCC 2.96 and GCC 4.0, and many other minor updates and bugfixes. There were some improvements with realism. Limited X-Plane datafile compatibility was added.


Changes: This version switches to OpenAL for sound. There were updates to large numbers of aircraft. There is initial support for submodels, new air traffic subsystem, and joystick configuration updates. The scenery data was updated and extended, including the addition of radio towers. There is also a massive list of bugfixes, code cleanups, and speed- ups.
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Recent commentsRe: CPU intensive
> My CPU (Pentium M) reached 78 C with
> the default rendering options.
My Pentium M 1.8 has never broken 50C under any conditions, including running Flight Gear.
CPU intensive
My CPU (Pentium M) reached 78 C with the default rendering options.