Freeciv

Freeciv is a multiuser reimplementation for Unix/X of the famous Microprose game of Civilization. By default, the game is an improved Civ II, but this can be customized; modpacks for near-100% compatibility with Civ I and Civ II are included. Multiuser gameplay is real-time: in each turn, all human players move concurrently. The game is designed to remain fairly playable even on poor network connections. Freeciv can also be played on standalone machines, and its AI players are a good challenge for beginners. The source code comes with the server, two X clients, and non-X clients for MS Windows and Amiga. Freeciv is released under the GNU General Public License. It is maintained by an international team of coders and enthusiasts, and is easily one of the most fun and addictive network games out there.

Tags Games/Entertainment Real Time Strategy Turn Based Strategy
Licenses GPL
Operating Systems Mac OS X Windows Windows Windows Windows OS Independent OS/2 POSIX BSD FreeBSD NetBSD OpenBSD HP-UX IRIX Linux Solaris
Implementation C

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Rss Recent releases

  • Rrelease-mid
  •  04 Aug 2008 04:01
  • Rrelease-after

Changes: Fixes for bootstrap and compilation issues, rulesets, several bugs concerning player handling and game loading, and for a number of corner case crashes. A fix for a memory leak in the readline code. A bug that prevented adding items to the top of global worklists has been fixed. Citybar view options have been fixed. There are updates to Estonian, Korean, Greek, Turkish, Catalan, Swedish, Spanish, and German translations.

  • Rrelease-mid
  •  26 Apr 2008 03:50
  • Rrelease-after

Changes: This release fixes a handful of crashes and another handful of bugs. The server authentication backend was improved, most importantly fixing a situation where bad user input could crash the server.

  • Rrelease-mid
  •  05 Apr 2008 05:21
  • Rrelease-after

Changes: A server crash was fixed. Buttons were added for saving server settings in the GTK+ 2 client. Many updates were made to translations.

  • Rrelease-mid
  •  28 Nov 2007 10:59
  • Rrelease-after

Changes: Many bugs and minor issues were fixed; notably, some goto and patrol bugs and crashes have been resolved. Bugs were also fixed in border and vision behavior, in the city dialog, and in GGZ support code. The Eiffel Tower wonder effect changed slightly. The SDL client has some improvements. Text and translations were updated overall.

Changes: The default tileset is now Amplio, and the game graphics have been improved and updated across the board. The core game has much improved support for modmakers, and Lua scripting has been added. Freeiciv 2.1 now includes support for GGZ Gaming Zone. Other changes include: Battle groups, new border rules, improved AI, and the addition of a Novice AI.

Rss Recent comments

Rcomment-before 23 Dec 2008 15:52 Rcomment-trans mdnava Rcomment-after

Suggestion
This game shouldn't be on real-time strategy, that's what I was expecting.

Rcomment-before 06 Mar 2004 07:36 Rcomment-trans Bloem Rcomment-after

Re: Freeciv gone ?
Yes, I've noticed. Prior to march the 3rd I was not able to connect to www.freeciv.org. A traceroute went untill a router of sony and I'd figured some network configuration or hosting-problem would be the troublemaker.
I was wondering what the problem was and since the site was down, I figured that someone on freshmeat would have an answer.

The site is up now and I was able to get the latest and greatest freeciv-client and play this wonderfull game with my friends. Thanks!

Rcomment-before 04 Mar 2004 12:56 Rcomment-trans jeffcovey Rcomment-after

Re: Freeciv gone ?

> Does anyone know where freeciv is gone.
> www.freeciv.org seems down.

It's not down; it says:

> March 3rd 2004: freeciv.org general failure
%
> Due to a disk array failure on freeciv.org's most important machine,
> many Freeciv services, including the metaserver, game ranking, are out
> of order. However, the public gameserver is still up: you can play on
> the Internet with your Freeciv client. Either here on pubserver or at
> alkar.net on the zhaba.alkar.net server.

Please give them some time to make repairs.

Rcomment-before 04 Mar 2004 08:26 Rcomment-trans Bloem Rcomment-after

Freeciv gone ?
Does anyone know where freeciv is gone. www.freeciv.org seems down.

Rcomment-before 13 Mar 2003 16:26 Rcomment-trans samboy Rcomment-after

Patch to make AI easier to defeat
Since people have been complaining that the AI is too difficult to defeat, I have implemented a patch which causes the AI to only very slowly get tech. This makes the game fun for people who are not intimately aware of how to as quickly as possible develop technology for FreeCiv.

The patch is here

- Sam

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