Frotz is an interpreter for playing all of Infocom's text adventures and other Z-Machine games. Frotz complies with Graham Nelson's Z-Machine standard v1.0, and runs well on most flavors of Unix. Use ncurses for best results.
| Tags | Games/Entertainment |
|---|---|
| Licenses | GPL |
| Operating Systems | POSIX Mac OS X |
| Implementation | C |
Recent releases


Changes: An optional dumb interface was added, which works great with PHP or teletypes, and Unicode and randomization test programs were added to the Z-machine test suite. The documentation was rewritten and proofread. Command recording no longer appends "[999]" to the end of every line. OSS sound now works correctly on *BSD.


Changes: The -i option has been reenabled to permit one to ignore ordinarily fatal game errors. Latin1-style quotes are no longer displayed backwards. An idiosyncracy of Infocom's "Journey" was previously mistaken as a bug in Frotz in version 2.40. Status line padding has been modified to allow for screens narrower than 80 columns (like that Linux handheld device). It is now confirmed to compile and run on MacOS X, and includes test zcode programs for torture-testing.


Changes: This release includes some support for V6 (graphical) games, config files, user-configurable error-checking, default use of the Quetzal save file format, various bugfixes, a license change to GPL, and the Unix port is now maintained by David Griffith.


No changes have been submitted for this release.