Gravetat is a gravity and electromagnetism simulator. It offers users the ability to create a universe with a few particles and then see how they interact due to the forces mentioned before. It uses its own 3D rendering engine (released under the branch 'libPunts').
| Tags | Scientific/Engineering Visualization |
|---|---|
| Licenses | GPL |
| Operating Systems | Mac OS X POSIX Linux Windows Windows |
| Implementation | C++ |
| Translations | Catalan English |
Recent releases


Changes: Autotools (automake and autoconf) support has been added. This version is again usable for further development.


Changes: This release fixes some bugs in 0.9.1. It is supposed to be used for end-users and not for further development until the next release. Only sources are provided.


Changes: The code has been adapted to the recently-released libPunts 3.0. The build system and installers have been improved and are now more similar to the Linux standard "make" style.


Changes: A GUI for editing GRV universe files and launching the gravity engine has been added. There only are Linux binaries of the GUI. It requires wxWidgets 2.6.0 to compile.


Changes: Many imprecisions produced by the collision engine have been fixed. Kinetic energy and momentum are both conserved now. A new GRV format and initial velocities are also available.
A tool that collects configuration data on Unix/Linux/BSD systems.