GRPLib is a game library that directly supports Blizzard's GRP format (8-bit sprites), which is used in StarCraft and Diablo II games. It is very fast and can display realistic terrain, units, and effects.
| Tags | Games/Entertainment Real Time Strategy Role-Playing Turn Based Strategy multimedia Graphics Software Development Libraries |
|---|---|
| Licenses | LGPL |
| Operating Systems | POSIX Linux |
| Implementation | C |
Recent releases


Changes: An asm implementation for x86 has been added, which is twice as fast as its C counterpart. Now the library is bundled with the demo.


Changes: This release fixes a bug which caused a segfault when putgrp's functions were called before at least once calling SetPlayerColors or SetUserPlayerColors, a bug with the set 0 player color, and installation bugs.


Changes: Adapted to GRPLib 0.4.3.


Changes: Color table management has been simplified (transparency and player color tables). An example (grpview) has been added.


No changes have been submitted for this release.