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About:
libGLOOP (GLOOP is Liquid Object Oriented Particles) is Brian Sharp's implicit surface rendering demo boiled down into a reusable library. libGLOOP uses OpenGL to render implicit surfaces defined by "meta-particles", and is useful for modelling liquids, volumetric rendering, and other related fields.
Author:
Brian Sharp [contact developer]
Homepage:
http://libgloop.sourceforge.net
Tar/GZ:
http://prdownloads.sourceforge.net/libgloop/libGLOOP-1.1.tgz?download
Changelog:
http://sourceforge.net/project/shownotes.php?release_id=8558
Trove categories:
[change]
Dependencies:
[change]
No dependencies filed
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