Projects / Mesa / Releases / Minor bugfixes

Rss All releases tagged Minor bugfixes

Changes: Many GL extensions were implemented. Several drivers were enhanced. A new 3D driver r600 was added for Radeon R6xx and R7xx hardware. An OpenVG front-end was implemented. Many bugs were fixed.

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  •  04 Sep 2009 12:48
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Changes: The maximum framebuffer and viewport sizes can now be determined at configure (pre-build) time. Several rendering bugs were fixed. A potential divide-by-zero crash was eliminated. Setting arrays of sampler uniforms now works again. A 32/64-bit cross-compilation issue was fixed. Several other bugs were fixed.

Changes: This release introduces the new Gallium3D architecture for OS-independent and API-independent 3D drivers, intended for GPUs that fully support vertex/fragment shaders. Currently included drivers are "softpipe", "i915", "Cell", and "nouveau", but are still incomplete and considered alpha. Furthermore, two-sided stencil support was reworked. Several GL extensions were implemented. Several GLSL enhancements and bugfixes were made. Lots of i965 driver bug fixes were made. SPARC assembly optimizations were updated.

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  •  28 May 2009 13:31
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Changes: A segfault in DRI 1, a texture object memory leak, a state validation bug, some i965 GLSL bugs, and other minor bugs were fixed.

Changes: Support for GLSL 1.20 was added. Intel DRI drivers now use GEM and DRI2. Many bugs were fixed. The "XMesa", "FXMesa", and "Allegro" interfaces were deprecated.

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  •  10 Apr 2008 13:43
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Changes: A number of crashes and several other minor bugs were fixed.

  • Rrelease-mid
  •  28 Dec 2004 15:13
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Changes: A large number of minor bugfixes and code cleanups.

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  •  27 Jun 2002 08:32
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Changes: The GL/glext.h file was changed. The MMX blend code was corrected. The GGI driver was updated. A lighting bug with non-uniform scaling and display lists was fixed. Lots of C++ code cleanups and T&L updates for the Radeon DRI driver were made. A 24bpp rendering problem in Win32 was fixed. A new DOS (DJGPP) driver was added. N threads rendering into one window now works reliably. User clip planes now work for any perspective projection. AA triangle sub-pixel positions were improved. Blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO) was made slightly faster. GL 1.3 and GLX 1.4 entries were added to gl_mangle.h and glx_mangle.h.

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  •  17 May 2001 18:12
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Changes: See the Changelog for details.

  • Rrelease-mid
  •  18 Mar 2001 00:51
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Changes: This release fixes some Linux and Windows build problems, bugs in glCopyConvultionFilter1D/2D and glGetConvultionFilter, the GLX_PBUFFER enum value, a glColorMaterial lighting bug, a line clipping bug, and an RGB color over/underflow bug for very tiny triangles. New features include a GL_EXT_texture_env_dot3 extension, RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI, various state-update code changes needed for DRI bugs, disabled pixel transfer ops in glColorTable commands, and better glReadPixels accuracy for 16bpp color, which fixes lots of OpenGL conformance problems in 16bpp.

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