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 P84Ever - Default branch
Section: Handhelds

 

Added: Tue, Nov 1st 2005 06:46 UTC (2 years, 11 months ago) Updated: Wed, Dec 19th 2007 11:36 UTC (9 months, 23 days ago)


Screenshot About:
P84Ever is an Apple ][ emulator, distributed as a Web browser applet and a mobile device midlet. It emulates a clone of the real Apple2, called pravetz (prawec).

Author:
Ijon Tihi [contact developer]

Rating:
(not rated)

Homepage:
http://rootshell.be/~disident/P84Ever/new/en/index.html

Trove categories: [change]
[Development Status]  3 - Alpha
[Environment]  Handheld :: Mobile Phone, Web Environment
[License]  Freeware
[Programming Language]  Java, Java :: J2ME
[Topic]  Games/Entertainment :: Arcade

Dependencies: [change]
No dependencies filed

 
Project admins: [change]
» Ijon Tihi (Owner)

» Rating: (not rated)
» Vitality: 0.00% (Rank 24897)
» Popularity: 0.12% (Rank 32686)

project statsdownload stats
(click to enlarge graphs)
   Record hits: 1,882
   URL hits: 820
   Subscribers: 1

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 Branches

Branch Version Last release License URLs
Default 20052212 22-Dec-2005 Freeware Homepage

 Comments

[»] Applet version patched: incorrect color palette
by Ijon Tihi - Oct 1st 2007 03:31:58

A bug in the applet version was fixed.
IndexColorModel(BitSize,...) with BitSize=4 and 18 palette colors was used. Applet version was unable to run on a newer JRE.
Changing BitSize=5 allowed the applet to run on a JRE 1.6.x.

[reply] [top]


[»] Future plans
by Ijon Tihi - Feb 22nd 2006 13:25:57

Applet version is based on very initial code sample and it seems that it hang ups sometimes, especially on multicore systems. Current development version does not suffer from this problem but it is not suitable for release yet.
Future release plans include the following enhancements:
1. Release stable applet version with selectable upscale factor.
2. Add FDD support to both applet and midlet versions and launch Karateka :-)
3. Create java application release.
All changes are fairly easy to implement but I realize that my project is almost senseless and I don't have much time to spend on it. Anyway I promise that I'll implement the above mentioned changes somewhere in the near future.

[reply] [top]




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