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 Simulus Game Engine - Default branch
Section: Unix

 

Added: Sun, May 8th 2005 08:54 UTC (3 years, 5 months ago) Updated: Wed, Jun 1st 2005 14:56 UTC (3 years, 4 months ago)


About:
The Simulus Game Engine is a cross-platform, flexible, and easy-to-use game engine. It is capable of running on Windows and Linux and can support multiple APIs for rendering, audio, etc. It is built to be as flexible as possible to the advanced programmer while still maintaining ease of use for the beginning programmer. File formats are XML-based. It currently supports OpenGL rendering with meshes, lighting, texturing, scenes, cameras, and sprites.

Author:
Fyhuang [contact developer]

Rating:
(not rated)

Tar/GZ:
http://prdownloads.sourceforge.net/[..]gine/simulus-src-0.1-rc1.tar.gz?download
Bug tracker:
http://sourceforge.net/tracker/?group_id=122628
Mailing list archive:
http://sourceforge.net/mail/?group_id=122628

Trove categories: [change]
[Development Status]  1 - Planning (disabled category), 2 - Pre-Alpha
[Environment]  No Input/Output (Daemon), Win32 (MS Windows), X11 Applications
[Intended Audience]  Developers
[License]  OSI Approved :: GNU General Public License (GPL)
[Operating System]  Microsoft :: Windows, OS Independent, POSIX :: Linux
[Programming Language]  C++
[Topic]  Games/Entertainment, Multimedia :: Graphics :: 3D Rendering, Multimedia :: Sound/Audio, Software Development

Dependencies: [change]
No dependencies filed

 
Project admins: [change]
» Fyhuang (Owner)

» Rating: (not rated)
» Vitality: 0.00% (Rank 25055)
» Popularity: 0.20% (Rank 24696)

project statsdownload stats
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   Record hits: 1,843
   URL hits: 602
   Subscribers: 5

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