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About:
Teddy is an OpenGL-based 3D graphics library written in C++. Its main
features are simple scene graph and windowing system-enabling multiple
cameras, camera windows, and scenes. It focuses on easy and flexible
manipulation of models and model materials in the scene graph. It
contains a number of primitive objects like sphere, box, and cone, and
it can load LightWave object and scene files.
Author:
Timo K. Suoranta [contact developer]
Homepage:
http://teddy.sourceforge.net/
Tar/GZ:
http://sourceforge.net/project/showfiles.php?group_id=40550
Mailing list archive:
https://sourceforge.net/mail/?group_id=40550
Trove categories:
[change]
| [Development Status] | | 4 - Beta | | [Environment] | | Win32 (MS Windows), X11 Applications | | [Intended Audience] | | Developers | | [License] | | OSI Approved :: GNU Lesser General Public License (LGPL) | | [Operating System] | | Microsoft :: Windows :: Windows 95/98/ME, Microsoft :: Windows :: Windows NT/2000/XP, OS Independent, POSIX :: Linux | | [Programming Language] | | C++ | | [Topic] | | Games/Entertainment, Games/Entertainment :: Simulation, Multimedia :: Graphics, Multimedia :: Graphics :: 3D Modeling, Multimedia :: Graphics :: 3D Rendering, Multimedia :: Graphics :: Presentation, Multimedia :: Graphics :: Viewers, Scientific/Engineering :: Visualization, Software Development :: Libraries, Software Development :: Libraries :: Application Frameworks |
Dependencies:
[change]
Simple DirectMedia Layer (required)
libjpeg (recommended)
libpng (recommended)
SDL_image (recommended)
SDL_mixer (optional)
[download links]
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» Rating:
(not rated)
» Vitality: 0.00% (Rank 10080)
» Popularity: 0.78% (Rank 7437)

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