Projects / TinyLIB

TinyLIB

TinyLIB is an emulation layer to make all platforms look the same. It is very small and meant for game development. TinyLIB provides a subset of GLUT/OpenGL, OpenAL, BSD sockets, and the C standard library.

Tags Games/Entertainment Software Development Libraries
Licenses LGPL
Operating Systems OS Independent
Implementation C++

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  • Rrelease-mid
  •  02 Jun 2001 00:27
  • Rrelease-after

Changes: Emulation layer for OpenAL is now well tested and very stable.

  • Rrelease-mid
  •  30 Jan 2001 06:14
  • Rrelease-after

    Changes: This version includes support for Linux, Mac, and Win32. Support for game consoles is underway.

    • Rrelease-mid
    •  30 Jan 2001 06:14
    • Rrelease-after

      Changes: A new 3D software rasterizer which uses a modified version of TinyGL 0.2.

      • Rrelease-mid
      •  30 Jan 2001 06:14
      • Rrelease-after

        Changes: Vertex arrays and fullscreen mode have been added. This version gives a much higher frame rate. A game console implementation is now underway.

        • Rrelease-mid
        •  30 Jan 2001 06:14
        • Rrelease-after

          Changes: OpenGL lighting calls were added, as well as more examples. The music API has been finished.

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