Tyrant is a game of heroic adventure in the style of the classic game rogue.
| Tags | Games/Entertainment Turn Based Strategy Role-Playing mud |
|---|---|
| Licenses | GPL |
| Implementation | Java |
Recent releases


Changes: Monsters now follow heroes through portals. There is a kill tally at the end of the game. A quest system has been implemented. There are new monsters and items, and various bugfixes.


Changes: Four separate World Maps were created, the portal system was improved, character personalities were improved, there are new monsters and items, there are better vision calculations and associated AI, there are short-sightedness effects, and various fixes were made.


Changes: A new "Goblin Grotto" map. More monsters. More items, including clothing. Conversational improvements. More detail for Religions. Map designer integration with the Portal system. Map designer upgrades. An initial container implementation. Multi-threaded library generation (faster game startup). Engine refactoring. Bugfixes.


Changes: Level editor improvements, new monsters and items, new graphic tiles, an initial implementation of summoning spells, animation improvements, and health bars.


Changes: Many new monsters, items, and spells. Editor enhancements. Various bugfixes. Engine refactoring.
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Recent commentsTyrant Wiki
Just a quick note that Tyrant now has a Wiki for game documentation, collaborative idea development and game development in general.
Drop on by!
http://tyrant.sourceforge.net/phpwiki