Projects / Unity Editor

Unity Editor

Unity is a user-friendly development environment for designing and programming 3D games and a 3D game engine. Scripting is done using JavaScript, C#, or Boo via an embedded Mono run time. The resulting games can be deployed as stand-alone Mac OS X or Windows applications, Web plug-ins, or as Dashboard widgets. Unity is the tool that was used by Unity Technologies to create their game Gooball, which is available from Ambrosia Software.

Tags multimedia Graphics 3D Rendering Games/Entertainment Software Development
Operating Systems Mac OS X Windows
Implementation C# C++ Objective C Other Scripting Engines

Tweet this project Short link

Rss Recent releases

  • Rrelease-mid
  •  19 Mar 2009 01:00
  • Rrelease-after

    Changes: The Unity editor now also runs on Windows. Usability has been improved with a totally rewritten GUI. The GUI can be fully customized by user code. The GUI uses tear-off tabs. The Asset Server client interface has been completely rewritten, sporting a change-set based interface. UnityGUI rendering has been optimized. Google Chrome and Explorer 8 are now properly supported by the Web player. Numerous bugs have been fixed, and many minor features added.

    • Rrelease-mid
    •  25 Jul 2008 09:09
    • Rrelease-after

    Changes: MMO related features were added, such as streaming asset bundles and multiple stitchable terrains for streaming in large worlds on-demand. A procedural animation and rigging API was added. Dynamic shadows and projectors now also affect terrains. Per-camera shader replacements were implemented. The editor now has complete undo and redo. Completely custom editor windows can now be created. A scripting API has been added to hook into Unity's asset import pipeline. Various performance improvements, minor feature enhancements, and bugfixes have also been added.

    • Rrelease-mid
    •  31 Jan 2008 10:03
    • Rrelease-after

    Changes: This is a huge release mainly consisting of optimizations and bugfixes. A few features and improvements were added as well, mainly focusing on improving on the new features that were introduced in 2.0.

    • Rrelease-mid
    •  05 Nov 2007 20:45
    • Rrelease-after

    Changes: This update addresses a few problems introduced by the recent release of Apple's new Mac OS X 10.5 "Leopard" operating system. The documentation was updated.

    • Rrelease-mid
    •  11 Oct 2007 02:07
    • Rrelease-after

    Changes: This release adds support for dynamic soft shadows, easy to use networking, an asset server for performing version control and sharing projects between users, a built-in terrain editor with vegetation, and a native GUI system. The Web player can now stream and will begin playing before all data has been downloaded. The Windows port now uses DirectX instead of OpenGL.

    No-screenshot

    Project Spotlight

    macchanger

    A bash script for changing MAC addresses in a few different ways.

    220080d83913dc1b64b1edd239dd925a_thumb

    Project Spotlight

    Alkitab Bible Study

    A desktop bible study software.