Vendetta Online is a multi-platform 3D space-combat MMO for Windows, Mac, Linux/32 and Linux/64. The game permits players to interact in a vast online galaxy; fighting, trading, and mining their way to success. A "twitch" type real-time combat model makes true player skill the deciding factor instead of character advancement. Massive capital-ship battles shake the foundations of the major nations at war, while others struggle to push back the encroachment of the AI "Hives". A no-strings free trial is available.
| Tags | Games/Entertainment First Person Shooters Arcade Role-Playing Internet Linux Mac OS X MMO |
|---|---|
| Licenses | Non-free Trialware |
| Operating Systems | Mac OS X Linux Windows Windows Windows Windows |
Recent releases


Changes: This release includes new high-resolution compressed textures for EC and Raptor series. Textures for all rocky asteroids were re-exported and compressed. The starfield textures were compressed. 256MB Visual Quality settings no longer enable run-time Texture Compression, but enable Super High backgrounds. The new Shader Model 2.0a low precision setting is available, mainly for the Geforce FX series of chips. Many other Shader 2.0 updates, fixes, and improvements were made.


Changes: Detail textures were added to some asteroids. These can significantly increase surface detail when nearer to the object under some circumstances. They are only compatible with Shader 2.0 hardware or better. Turrets on player-owned ships can no longer be a part of weapon firing groups.


Changes: This release fixes problems with Voice Chat volume control, which should greatly improve Voice Chat usage. It optimizes inventory menus for players that have large inventories, which results in large speed increases under certain use cases.


Changes: A new weapon, the Shield Turret, was added. This defensive weapon may be equipped only to vessels with Turrets (Atlas, Behemoth), and fires a small shielded area to deflect incoming fire. It is available in Odia M14 or the UIT Capitol stations. The "Next Border Engagements" mission indicates when the next set of Dynamic Warfare missions will start, and what size they will be. A crashing bug when logging off with a damaged Atlas ship was fixed. A lua error was fixed when logged in and a character hasn't been chosen yet and a Border Skirmish sector was conquered at the same time.


Changes: Navmap conquered sector cells are now more transparent. Navmap rendering artifacts at certain scale factors have been fixed. Server-side memory usage has been made more efficient. The message stating that a player entered a given station was fixed. Miscellaneous rare client crashes were fixed.
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Recent commentsUggh, nonfree.
Health Warning
This game should also come with a health warning of some sort, you wouldn't beleive how addictive it is =D
One of the best!
I've played alot of space combat sim's lately, and I must say, this is the best one i've ever seen thats FREE! keep up the good work guys! Also, if you ever need someone to make some ship models or space station models, I'll be more than happy to help out. eMail me if your interested. BTW, I work with Ac3D, and I'm not sure what you use to make your models, but If theres a way for u to convert Ac3D to your format, give me a holla.