vitetris is a Tetris clone for the terminal that doesn't need ncurses. It features configurable keys, a high score table, and 2-player mode on the same computer or over network. Joysticks/gamepads are supported on Linux. Gameplay is much like the early Tetris games by Nintendo.
| Tags | Games/Entertainment Arcade Puzzle Games |
|---|---|
| Licenses | BSD Revised |
| Operating Systems | POSIX Solaris BSD Linux Windows Windows MS-DOS |
| Implementation | C |
Recent releases


Changes: This release fixes a bug that could mess up the high scores when certain invalid lines were encountered in the high-score file (e.g. a blank line). A .desktop file was added for desktop menu integration. The makefile was changed to support DESTDIR.


Changes: This release fixes problems on platforms where char is unsigned. Various small bugs were fixed.


Changes: This release contains netplay improvements and some bugfixes. A player list can be fetched from the server, and it is possible to connect and choose an opponent from the menu.


Changes: This release adds some improvements to the "connect" command line option and fixes a segmentation fault when only a port number is specified. In the netplay menu, the user is asked to confirm that he wants to close the connection when about to leave the menu.


Changes: This release fixes makefiles on OS X, and tries to avoid a certain 1 second timeout that would close the connection during network play.
- All comments
Recent commentsRe: problem on zaurus
Thanks for pointing that out. I have assumed that char is signed, when it's not you get level 255 and uninitialized fall speed. Will be fixed.
problem on zaurus
I compiled v0.43 and 0.50 on the zaurus using the zgcc 2.9.5 pkg. Compilation completes ok and game starts up to main menu and to "press any key to start" dialog. But once game starts, it ends immediately. Also, the level # is shown as 255 but configuration is for level 0.