Cyphesis is a server for MMORPG games. It is the core engine of the WorldForge project and is currently focused on implementing fantasy games, providing rich scripting, full world persistence, and basic physics.
| Tags | Games/Entertainment mud Role-Playing |
|---|---|
| Licenses | GPL |
| Operating Systems | POSIX |
Recent releases


Changes: Unused characters are now removed from the world after a short time. Repopulating the world after a restart checks for persistent world features. A database tool has been added to simplify admin tasks. A Python command line tool has been added to send Python commands to the server. The entire codebase has been cleaned up.


Changes: World data is now fully persistent across crashes and restarts. Many bugs have been fixed and performance improvements made.


Changes: Terrain modifiers are now fully supported. A new persistence backend has been written and is in testing. Properties have been rewritten to be way more efficient. Internal metrics and monitors are now exposed using HTTP. Registration with the metaserver is now much more reliable. Simulation is now jittered to make CPU load much smoother. Many bugs have been fixed.


Changes: A protocol for activating mechanisms has been implemented. The memory footprint of a server has been significantly reduced. The obsolete, dysfunctional persistence layer has been removed. The code has been refactored to have much more sensible class names. A number of bugs have been fixed.


Changes: Players can now create their own roads. The script API has been made much simpler. It is now trivial to run multiple servers on one machine. Memory usage has been reduced. A huge number of bugs have been fixed.