Y.A.P.R.M. (Yet Another POV-Ray Modeller) is a powerful modeller designed to seamlessly interact with the POV-Ray ray tracing renderer.
| Tags | Artistic Software multimedia Graphics 3D Modeling |
|---|---|
| Licenses | GPL |
| Operating Systems | OS Independent |
| Implementation | C++ |
Recent releases


Changes: This release fixes a bug in src-package, which still depended on lib3ds, which is not used anymore.


Changes: The main features of this release are a new viewport the 3d View, inline object editing, and the use of a new 3D file import library. The 3D View viewport lets you freely position the camera, and therefore easily watch your scene from different sides. A helpful tool is that the current viewing position can be assigned to the active camera. With this version, its now finally possible to do inline editing of objects. In order to increase the possible number of 3D file formats importable into Y.A.P.R.M., this release has moved to the Open Asset Import Library.


Changes: A major bug in the copy/paste code has been fixed. Some smaller bugs in the drawing code of planes and the camera view have been fixed.


Changes: This release has an improved integration into the X environment with support for copy/paste of text in all input fields of Y.A.P.R.M. Y.A.P.R.M. scene files contain the view port configuration,and on startup Y.A.P.R.M. will recognize a scene files given as a command line parameter. The move from Imlib1 to Imlib2 allows an improved color choosing dialog and to add support images to your scene (e.g., a scanned sketch). In order to improve the visual appearance of Y.A.P.R.M., menus can now have icons attached.


Changes: Several bugs have been fixed. The main points are in the user interface and wrong behavior of some objects.