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About:
pydance is a dancing game written in Python, formerly named pyDDR. The
idea is simple. There's a floor mat with arrows, and the game scrolls
arrows up the screen to the beat while playing a song. When the arrows
reach the top of the screen (not sooner and not later), the player
hits the corresponding arrow on the pad, and given that it's hit on
time with the beat, points are scored. Based on how well the dance is
put together, s/he is graded at the end of the song. Both keyboard and
mat play are supported.
Release focus: Minor feature enhancements
Changes:
The game is now called pydance instead of pyDDR. New lifebar modes
are in, such as "drop" and "suck", and parser bugs have been fixed.
Song "folders" have been implemented, which requires more than 60
songs in the selector to take effect. A few modes have been filled
in: boost, brake, left, right, mirror, shuffle, and random
("supershuffle").
Author:
theGREENzebra [contact developer]
Homepage:
http://icculus.org/pyddr/
Tar/GZ:
http://icculus.org/pyddr/get.php
Zip:
http://icculus.org/pyddr/get.php
Changelog:
http://icculus.org/pyddr/ChangeLog
OS X package:
http://icculus.org/pyddr/get.php
Trove categories:
[change]
Dependencies:
[change]
pygame 1.5.5 (required)
Python 2.2 (required)
[download links]
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