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About:
Pygame is a set of Python extension modules designed for writing games. The core of pygame is wrapped on top of the SDL library.
Release focus: Major feature enhancements
Changes:
pygame.mask was added for collision masks. pygame.scrap was added for clipboard support. New and improved sprite groups were added. Blending support was added for filling and blitting surfaces. Surfaces may be saved as JPEG and PNG. Buffer access was added for Surface and Sound objects. Numpy support was added for pygame.surfarray and pygame.pixelarray. An MMX optimized smoothscale function was added. Many bugfixes and minor improvements were made in nearly all areas.
Author:
Pete Shinners [contact developer]
Homepage:
http://www.pygame.org/
Tar/GZ:
http://www.pygame.org/ftp/pygame-1.8.0release.tar.gz
Changelog:
http://pygame.org/whatsnew.shtml
Debian package:
http://packages.debian.org/unstable/python/python-pygame
CVS tree (cvsweb):
http://www.pygame.org/info.shtml#cvs
Mailing list archive:
http://news.gmane.org/gmane.comp.python.pygame
Trove categories:
[change]
Dependencies:
[change]
Python (required)
Simple DirectMedia Layer (required)
SDL_image (recommended)
SDL_mixer (recommended)
SDL_ttf (recommended)
SMPEG (recommended)
[download links]
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» Rating:
8.60/10.00
(Rank N/A)
» Vitality: 0.18% (Rank 928)
» Popularity: 2.55% (Rank 1864)

(click to enlarge graphs)
Record hits: 20,876
URL hits: 11,422
Subscribers: 75
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Branches
Releases
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Version
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Focus
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Date
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1.8
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Major feature enhancements |
30-Mar-2008 09:42 |
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1.7.1
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Minor bugfixes |
16-Aug-2005 23:04 |
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1.6
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Minor bugfixes |
23-Oct-2003 14:12 |
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1.5.6
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Minor feature enhancements |
14-Jun-2003 10:23 |
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1.5.5
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Minor feature enhancements |
24-Dec-2002 18:46 |
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1.5.3
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Minor bugfixes |
04-Sep-2002 01:00 |
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1.5.2
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Minor bugfixes |
14-Aug-2002 20:31 |
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1.5
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Major feature enhancements |
30-May-2002 13:05 |
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1.4
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Minor feature enhancements |
31-Jan-2002 22:54 |
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1.3
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Minor feature enhancements |
19-Dec-2001 23:44 |
Articles referencing this project
Comments
[»]
pygame
by gt3 - Sep 4th 2001 22:01:06
If you want to start writing fun and portable, games *now*.. I can't think
of anything better to use than Pygame. Oh and it's also great for
application programming too ;)
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Re: pygame
by David Clark - Sep 4th 2001 23:38:42
Ahh, so true. I've been writing code with pygame ever since its first
release more than a year ago. It's stable, aggressively maintained and
very well documented. I'd recommend that anyone who's interested in
developing cross-platform games in python give it a try.
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